Green
A pair of green exclamation points means that a spell has staggered the monster. The immediate effect on the monster is that the it will be unable to cast spells for a short period of time. The elements of the spell that can cause this effect are determined by the day of the week that the monster was either engaged (for free roaming NMs) or was spawned (for forced popped NMs); specific spells representing the element of the day of the week, the day before, and the day after can cause the effect. The spells on the following list are thought to be the only spells that will trigger the green effect, and are ordered by the days of the Vana'diel week.
Day Spell
Firesday Fire III Fire IV Firaga III Flare Katon: Ni Ice Threnody Heat Breath
Earthsday Stone III Stone IV Stonega III Quake Doton: Ni Lightning Threnody Magnetite Cloud
Watersday Water III Water IV Waterga III Flood Suiton: Ni Fire Threnody Maelstrom
Windsday Aero III Aero IV Aeroga III Tornado Huton: Ni Earth Threnody Mysterious Light
Iceday Blizzard III Blizzard IV Blizzaga III Freeze Hyoton: Ni Wind Threnody Ice Break
Lightningday Thunder III Thunder IV Thundaga III Burst Raiton: Ni Water Threnody Mind Blast
Lightsday Banish II Banish III Banishga II Holy Flash Dark Threnody Radiant Breath
Darksday Drain Aspir Dispel Bio II Kurayami: Ni Light Threnody Eyes On Me
If you want to be included in Aby NMs, u MUST have these spells. Otherwise, don't ask please.
A pair of green exclamation points means that a spell has staggered the monster. The immediate effect on the monster is that the it will be unable to cast spells for a short period of time. The elements of the spell that can cause this effect are determined by the day of the week that the monster was either engaged (for free roaming NMs) or was spawned (for forced popped NMs); specific spells representing the element of the day of the week, the day before, and the day after can cause the effect. The spells on the following list are thought to be the only spells that will trigger the green effect, and are ordered by the days of the Vana'diel week.
Day Spell
Firesday Fire III Fire IV Firaga III Flare Katon: Ni Ice Threnody Heat Breath
Earthsday Stone III Stone IV Stonega III Quake Doton: Ni Lightning Threnody Magnetite Cloud
Watersday Water III Water IV Waterga III Flood Suiton: Ni Fire Threnody Maelstrom
Windsday Aero III Aero IV Aeroga III Tornado Huton: Ni Earth Threnody Mysterious Light
Iceday Blizzard III Blizzard IV Blizzaga III Freeze Hyoton: Ni Wind Threnody Ice Break
Lightningday Thunder III Thunder IV Thundaga III Burst Raiton: Ni Water Threnody Mind Blast
Lightsday Banish II Banish III Banishga II Holy Flash Dark Threnody Radiant Breath
Darksday Drain Aspir Dispel Bio II Kurayami: Ni Light Threnody Eyes On Me
If you want to be included in Aby NMs, u MUST have these spells. Otherwise, don't ask please.